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Adapt Lite?

The January release of Adapt Authoring Tool is now live. Sorry its a few days late, but when you see how much we have managed to get into this release hopefully you will understand. Our new  “lite” mode offers a whole new way to use the tool if you are just getting started with adapt,  […]

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Do your learners know how they are doing?

Every month we update our Adapt Learning hosted service. November's updates include an alternative to the Hot Graphic component, and a suite of plugins which provide meters to your course.

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Learners getting lost?

We have just updated our Adapt authoring tool service (as we do every month) including updates and features that we find useful ourselves as content developers. This month we have added two plugins, and a core feature all related to course navigation.

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We are Adapt collaborators

We are pleased to announce that Can Studios have been officially welcomed as collaborators on the Adapt Learning project. As collaborators we are now members of the core team and have responsibility to lead areas of the project development.

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It’s LIVE! Version 1.2 of our Adapt Authoring Tool service has been released!

Last month we shared news of how active members of the Adapt community Can Studios have been, resulting in offering the Adapt Authoring Tool. Well we haven’t stopped there. We are constantly developing here at Can and are pleased to share news that our latest Adapt Authoring Tool service release went live yesterday! Version 1.2 release introduces our beta live Preview Editor.

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Children’s Media Conference 2017

What a week. Wow. I am exhausted. This week has been packed - two product releases, exhibiting at Sheffield's first Digifest and three days at the Children's Media Conference. This year's event has been fantastic - Over 1100 delegates from the most creative companies in the country (and beyond) have descended on our beautiful sheffield to meet with friends, discuss the future of children's media, and who knows maybe make a deal or two. I don't know where else you can talk to influencers from Sky, Virgin Media, Rovio (Angry Birds) and the BBC in the same hour.

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Code Make Win 2017

For the second year in a row I have had the enjoyable task of co-judging Code Make Win in Sheffield - a competition for young people aged 9-19 : designing and developing apps, games, robotics and animations. It’s always fascinating to see how schools and individuals are developing their skills and using their boundless creativity to come up with imaginative ideas and this year was no exception.

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Can Studios Team Update: We’ve been busy!

Has it really been 10 months since we at Can Studios last shared something with you? Have you been wondering what we’ve been up to? Well, we’ve been very busy in the office. There’s never one day the same. The team has worked on numerous creative projects, too many to share, so we’ve selected a few.

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Helping Humanitarian Organisations Respond to Emergencies

We’re pleased to announce that the suite of elearning materials we created in cooperation with the International Rescue Committee (IRC) are now available. These elearning courses provide an introduction to EMMA (Emergency Market Mapping and Analysis), a stop-gap approach to assessing market systems in the early stages of an emergency when information, time and resources are often limited.

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CODE>MAKE>WIN Celebrates Sheffield’s Digital Makers

CODE>MAKE>WIN encourages young people aged 9-19 to get involved in coding and digital making projects - skills that are becoming more and more important in today’s workplace. Young people can submit any digital project for the CODE>MAKE>WIN awards, from mobile apps, to robotics projects, right through to digitally-manufactured products. This year’s event was a huge success, with over 70 entries!

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